Call for papers for Special Track on Dialogues between Geometry, Computer Graphics and the Visual Arts

EAI ArtsIT 2022 will be held as an on-site conference and if needed, Accepted Authors who are unable to attend the event in person will be given an option to present remotely.


Computers present us with new ways to both capture and represent visual information. Through their sheer power, they have revolutionized a longstanding dialogue between geometry, the scientific disciplines of visual representation, and the visual arts.

As we rush forward with technical innovations, it is important to realize the nature of this dialogue, how it has long preceded computers, what aspects of it have been changed by computers, and what aspects have remained the same, or follow in a direct line from older technologies. And much does so: Mixed Reality is the heir of Brunneleschi’s first demo of perspective, an optical illusion machine made with the renaissance hi-tech of painted panel, mirror, and peephole. Projection mapping explores the same anamorphic geometry of Niceron’s Curious Perspectives and Pozzo’s illusionistic church ceilings. 3D sculpting of the human figure faces the same conceptual problems as Durer did in his geometrical treatment of anatomical measurements – the geometric problem endures whether we draw with charcoal or digital pen, whether we sculpt with triangular meshes, NURBS, or chisel and scope. But truly new problems also arise: the topology requirements of a 3D model meant for animation are something quite new. To see what is new and what is constant, helps us focus on the fundamentals, and opens new avenues for both technical and artistic creation.
In this track we focus on work on which this dialogue between computers, art and geometry is an important factor, whether in architecture, animation, games, engineering or education. We are especially interested in the way in which geometrical consideration are used to stimulate new kinds of art or new ways of displaying and exploring data; in the ways in which geometrical consideration should inform the teaching of new subjects and the development of new technologies; or on how the needs of digital artistic expression could motivate new geometrical concepts and problems.

We wait for your contributions to a continuing dialogue on which much remains to be said.


Track Chair:

  • Assistant Professor, António B. Araújo, Dept. of Sciences and Technology, Aberta University

Program Chairs:

  • Professor, Johann Habakuk Israel, HTW Berlin
  • Associate Professor, Giampiero Mele, Faculty of Letters, eCampus University
  • Associate Professor, António Oriol Trindade, Faculty of Fine Arts, University of Lisbon


All registered papers will be submitted for publishing by Springer and made available through SpringerLink Digital Library: ArtsIT Conference Proceedings.

Proceedings will be submitted for inclusion in leading indexing services, such as Web of Science, Compendex, Scopus, DBLP, EU Digital Library, Google Scholar, IO-Port, MathSciNet, Inspec, and Zentralblatt MATH.

All accepted authors are eligible to submit an extended version in a fast track of:

Additional publication opportunities:

Paper submission

Papers should be submitted through EAI ‘Confy+‘ system, and have to comply with the Springer format (see Author’s kit section).

  • Regular papers should be up to 12-15 pages in length.
  • Short papers should be 6-11 pages in length.

All conference papers undergo a thorough peer review process prior to the final decision and publication. This process is facilitated by experts in the Technical Program Committee during a dedicated conference period. Standard peer review is enhanced by EAI Community Review which allows EAI members to bid to review specific papers. All review assignments are ultimately decided by the responsible Technical Program Committee Members while the Technical Program Committee Chair is responsible for the final acceptance selection. You can learn more about Community Review here.

Important dates

Submission deadline : 31 August

Notification deadline : 15 September

Camera Ready deadline : 10 25 October