Accepted Papers

Joyful Learning in Extended Reality: New Game Design Framework from the Review of Autism Access Practices

Amina Kobenova (University of California, Santa Cruz)
Sri Kurniawan (University of California, Santa Cruz)
Darragh Lydon (Queen’s University Belfast)
Nichola Booth (Queen’s University Belfast)

Assessing Flow in Climbers Using Laban Movement Analysis and Real-Time Computer Vision
Karczewski, Ksawery (Malmö University)
Pouliou, Panayota (Aalborg Univarsity Copenhagen)
Palamas, Georgios (Senior Lecturer, Malmö University)

Finance Masters: Game-based Financial Learning for SME Managers
Soobhany, Ahmad Ryad (Heriot-Watt University, Dubai, UAE)
Vaz, Kenrick (Heriot-Watt University, Dubai, UAE)
Turcanu, Adrian (Heriot-Watt University, Dubai, UAE)
Reuter, Jessica (University of Aveiro)
Dias, Marta Ferreira (University of Aveiro)
Ullah, Abrar (Heriot-Watt University, Dubai, UAE)

Rethinking the classroom: co-creating immersive web environments with students
Cleto, Barbara (ESMAD IPP)

Evaluating Approaches to Super-Resolution Tailored to Artwork
Thachapully, Harihar (Heriot-Watt University)
Soobhany, A. Ryad (Heriot-Watt University, Dubai, UAE)
Ullah, Abrar (Heriot-Watt University, Dubai, UAE)

EmoSync: Real-Time Emotion-Driven 3D Character Performance for Music in Virtual Reality
Shaikh, Talal (Heriot Watt University)
Krasnoborov, Lukas (Heriot Watt University)

Augmented Violin: Real-Time Sound Transformation via Gesture Recognition
Sbernardori, Giulio (Independent)
Giordano, Marco (DISIM, University of L’Aquila)
Rinaldi, Claudia (CNIT – National Inter-University Consortium for Telecommunications)

Open Data as Interactive Comic Assembly – A Case Study on How to Learn from TikTok to Communicate Complex and Potentially Boring Things on a Website
Hariharan, Akshatha (Rhine-Waal University of Applied Sciences)
Iurgel, Ido (Rhine-Waal University of Applied Sciences)
Malinko, Denis (Rhine-Waal University of Applied Sciences)
Franzen, Johannes (Rhine-Wall University of Applied Sciences)
Kahl, Timo (Rhine-Waal University of Applied Sciences)
Bernoth, Stephan (City of Moers)

Enhancing Creative Workflows in Visual Effects with Procedural Edge De-Spill for Chroma Key Compositing
Skonicki, Matthew (Purdue University)
Adamo-Villani, Nicoletta (Purdue University)
Triplett, Daniel (Purdue University)
Morales, Carlos (Purdue University)

Invisible Voice: Prototyping Alignment Infrastructure for Civic Action
Farid, Mark (Central Saint Martins, University of the Arts London)

Synesthetic Storytelling: Visualizing Emotions through Geometry, Color, and Music
Lee, Chu-Hsuan (National United University)
Wang, Yu-En (National United University)
Liao, Hong-Pei (National United University)
Jao, Fang-Yun (National United University)

Empowering Youth Against Disinformation: What the TikTok Generation Expects from Educational Apps About Fake News
Wölfel, Matthias (Karlsruhe University of Applied Sciences)
Fischer, Karl (Karlsruhe University of Applied Sciences)
Hettmann, Wladimir (Karlsruhe University of Applied Sciences)
Zylowski, Thorsten (Karlsruhe University of Applied Science)
Reinhardt, Vitali (Karlsruhe University of Applied Sciences)

Structuring and Querying a Bharatanatyam Choreography
Bandhuvula, Poojitha (International Institute of Information Technology Hyderabad)
Karlapalem, Kamalakar (International Institute of Information Technology, Hyderabad)

PromptRefine: An Interactive Prompt Refinement Framework for Enhanced Generative AI Output
Turcanu, Adrian (Heriot-Watt University, Dubai, UAE)
Ali, Mir Imaad (Heriot-Watt University, Dubai)
Moolur, Shakib Usman (Heriot-Watt University, Dubai)
Kadegaonkar, Mehweesh Tahir (Heriot-Watt University, Dubai)
Ahmed, Nazeem (Heriot-Watt University, Dubai)
Bhalani, Hemansi (Heriot-Watt University, Dubai)

Process Mining Powered by Machine Learning
Bodapati, Reshma (Heriot-Watt University)
Turcanu, Cristina (Heriot-Watt University)
Khatab, Esraa (Heriot-Watt University)

“We need Chinese!”: Analyzing Players’ Online Feedback on Language Localization in Steam Reviews
Deng, Dion (Tampere University)
Li, Xiang (University of Cambridge)
Li, Mingrui (Hong Yi Cambridge International School)
Cai, Fucheng (University College London)
Bujić, Mila (Tampere University)
Hamari, Juho (Tampere University)

Sport Athletes Re-Identification in Broadcast Images via 3D Pose Estimation
Rossi, Luca Francesco (Politecnico di Torino)
Sanna, Andrea (Politecnico di Torino)
Manuri, Federico (Politecnico di Torino)
Donna Bianco, Mattia (netventure R&D S.r.l.)

Could AI Be Awarded the Nobel Prize in Literature?
Martin Kasarda — Paneuropean University, Slovakia

Collaborative Curation in Distance Education for Design
Stavroula Sokoli — Hellenic Open University, Greece
Iro Laskari — Hellenic Open University, Greece
Irene Mavrommati — Hellenic Open University, School of Applied Arts, Greece

MamAI, Can You Distinguish Human from AI Drawings?
Elitsa Staneva-Britton — Bulgarian Academy of Sciences, Bulgaria

NeoStory: Context-Aware Dynamic Narratives using Language Models and Structured Knowledge
Harsha Vishwanath — PES University, India
Arnitha Satish — PES University, India
Bhaskarjyoti Das — PES University, India

Empathic Design: A Case Study Combining Participatory and Speculative Methods
Vanessa Cesário — ITI/LARSyS, Portugal
Paulo Bala — ITI/LARSyS, Portugal
Valentina Nisi — ITI/LARSyS, Portugal
Pedro Campos — WowSystems Informatica Lda., Portugal

Boosting Math Motivation with Serious Games
Vanessa Cesário — ITI/LARSyS, Portugal
Pedro Campos — WoW Systems, Informática Lda., Portugal

Decorating the Institution: Unacknowledged Emotional Labor in Designing AI Tools for Gender Equality
Jasmina Maric — Chalmers University of Technology, Sweden
Kimia Mohammadi — Chalmers University of Technology, Sweden
Samantha Hookway — Chalmers University of Technology, Sweden

Platform Ecosystems Matter: Differential Effects of TikTok, Instagram and Other Social-Media Networks on Student Well-Being and Academic Performance
Mohamad Izani Zainal Abidin — Higher Colleges of Technology, United Arab Emirates

A Vocabulary Acquisition Learning System with Sand-Based Gamified Tangible Interface
Hadar Natanson — Institute of Information System and Applications, National Tsing Hua University, Taiwan
Shih-Ta Liu — International Intercollegiate Ph.D. Program, National Tsing Hua University, Taiwan
Su-Chu Hsu — Research Center for Technology and Art, National Tsing Hua University, Taiwan

Cross-Cultural Perspectives on ChatGPT Usage in Education
Mohamad Izani Zainal Abidin — Higher Colleges of Technology, United Arab Emirates

Reflections on Using the Relational Modelling Tool for Describing, Visualising and Generating Interactive Dialogues
Dan Xu — Leiden University, Netherlands
Edwin van der Heide — Leiden University, Netherlands
Maarten H. Lamers — Leiden Institute of Advanced Computer Science, Leiden University, Netherlands
Fons Verbeek — Leiden Institute of Advanced Computer Science, Netherlands

Impact of Spatial and Temporal Game Elements on Educational Games in IT-Security
Marcus Gelderie — Hochschule Aalen – Technik und Wirtschaft, Germany
Tamara Wanner — Hochschule Aalen – Technik und Wirtschaft, Germany
Eren Dede — Hochschule Aalen – Technik und Wirtschaft, Germany

Virtual Reality and the Dynamics of Engagement: A Trivia Game-Based Approach For Learning
Sandra Câmara Olim — ITI/LARSyS, Portugal
Lígia Gonçalves — Walk Me Mobile Solutions, Portugal
Pedro Campos — WoW Systems, Portugal

Comparative Evaluation of Two Types of Immersive Art Spaces Through Psychological Experiments
Ryohei Nakatsu — Kyoto University, Japan
Naoko Tosa — Kyoto University, Japan
Yasuyuki Uraoka — Shimadzu Corporation, Japan
Akane Kitagawa — Shimadzu Corporation, Japan
Koichi Murata — Shimadzu Corporation, Japan
Tatsuya Munaka — Shimadzu Corporation, Japan
Yoshiyuki Ueda — Kyoto University, Japan
Masafumi Furuta — Shimadzu Corporation, Japan
Michio Nomura — Kyoto University, Japan

Special Track on Accessible Digital Music

Embodied Musical Intelligence: Kinesthetic Learning and Extended Digital Musical Instruments
Elena Partesotti — Valladolid University, Spain
Bruno Azevedo — University of Minho, Portugal

The Accessible Digital Music Network: Starting, Scope, and Future Development
Marcella Mandanici — Music Conservatory, Brescia, Italy
Elena Partesotti — University of Valladolid, Spain
Emma Frid — Université Paris 8, France
Matteo Olivo — Jean Monnet University of Saint-Étienne, France
Coralie Vincent — Centre national de la recherche scientifique (CNRS), France

Evaluating a Musical Training Program, Based on the Use of Accessible Digital Musical Instruments, for the Development of Life Skills of People with Williams-Beuren Syndrome or Neurocognitive Disorders
Matteo Olivo — Laboratory ECLLA, Jean Monnet University of Saint-Étienne, France
Florence Carrouel — Laboratory Health Systemic Process (P2S), UR4129, University Claude Bernard Lyon 1, France
Adeline Darlington-Bernard — Laboratory Health Systemic Process (P2S), UR4129, University Claude Bernard Lyon 1, France
Laurent Pottier — Laboratory ECLLA, Jean Monnet University of Saint-Étienne, France
Emily Darlington — Laboratory Health Systemic Process (P2S), UR4129, University Claude Bernard Lyon 1, France

Music as Script: A Novel Approach to Visualizing Musical Structure with Creative Reinterpretation
Johan Fröst — KMH Royal College of Music, Sweden
Kjetil Falkenberg — KTH Royal Institute of Technology, Sweden

Embodied AI and the Future of Accessible Music-Making: A Review of Developments in AI-ADMIs Post-Frid
Franziska Schroeder — Queen’s University Belfast, Northern Ireland, United Kingdom
Grainne Meyer — Queen’s University Belfast, Northern Ireland, United Kingdom
Austen Rainer — Queen’s University Belfast, Northern Ireland, United Kingdom

HeadBower: Towards Expressive Violin Control for Musicians with Quadriplegia
Nicola Davanzo — University of Milan, Italy
Pier Giorgio Gariboldi — University of Milan, Italy
Federico Avanzini — University of Milan, Italy

From Stage to Home: High-Resolution VR Concerts as a Key to Inclusive Music Experiences
Michael Oehler — Osnabrück University, Germany
Benedict Saurbier — Osnabrück University, Germany
Tray Minh Voong — Osnabrück University, Germany
Leonard Bruns — Osnabrück University, Germany

Special Track on Art and Design in the AI Era

From Dada to Data: Generative AI and the Aesthetics of Computational Postmodernism
Georgios Palamas — Malmö University

The Role of AI in Artistic Practice And Legacy Conservation
Anna Shvets — AI Hokusai ArtTech Research project
Vladimir Opredelenov 

ttwAIg ‘ An AI co-created 21st century reinterpretation of the cabinet of curiosities of Göttweig Abbey in Austria
Viloa Rühse — University for Continuing Education Krems/Center for Image Science
Markus Wintersberger — UAS St. Pölten

A Comparative Study of Deep Learning Models for AI-Based Art Restoration
Deeksha Ramagiri — PES University

Artificial stories: Unexpectedness in AI-animated Classical Illustration
Hannes Rall — Nanyang Technological University
Alice Osinska — Nanyang Technological University
Aaron Lim — Nanyang Technological University

Thinking of Utopia. Building a Dystopia: (NEOM)morphism and the State
Nely Andreea Vînău  — Gh. Asachi Technical University of Iasi

Special Track on Interactive Design in Intangible Heritage

From Spectacle to Connection: Designing Cross-Cultural Experiences of Opening Ceremonies in VR
Xinwei Wan — LUCA School of Arts
Virgilio Vasconcelos — LUCA School of Arts
Sandy Claes —  LUCA School of Arts
Leonard Bruns — Osnabrück University, Germany

AI-Powered Chinese Calligraphy Research: A Comprehensive Analysis
Kai Wang — East China Normal University
Dongxing Yu — School of Education, Sanda University,Shanghai, China

IKIGAI PLAY Requirements for the development of a lúdic toolkit oriented to Smart Ageing through a Human-Centered Design Approach
Bruno Giesteira — University of Porto

Beyond Mimesis: Extensive VR Design in the SHARED Case Study
Carlo Gioia — Politecnico di Torino
Francesco Strada — Politecnico di Torino
Alice Cavasino — Politecnico di Torino
Federico Sgarzi — Politecnico di Torino
Andrea Bottino — DAUIN – Politecnico di Torino
Tatiana Mazali — Politecnico di Torino

From Disconnection to Reconnection: AI-Based Digital Storytelling Communication for Cultural Heritage Artifacts
Suwen Wang  — Royal College of Art

Special Track on Transcending Reality

From Spectacle to Connection: Designing Cross-Cultural Experiences of Opening Ceremonies in VR
Bruno Azevedo — Centro ALGORITMI, engageLab – Universidade do Minho
Helder Silva — Universidade do Minho
Elena Partesotti —  Valladolid University
Olivia Lapenta — Universidade do Minho

Enhancing Retail Spaces for Health and Well-Being Through a Novel AI-Based Design Framework
Haitham Aref — Heriot-Watt University
Dima Alakwadri — Heriot-Watt University
Kayvan Karim — Heriot-Watt University

Digital Musical Instruments, Education, and AI: Towards Enhanced Learning and Creativity
Elena Partesotti — Valladolid University
Bruno Azevedo — UM

[Anonymized Name of Choir]: Accessible Biosignal Measurement for Empathetic Immersive Experience
Tianyu Ge — Virginia Tech
Joanna Culligan — Virginia Tech
Violet Zaleski — Virginia Tech
Federico Sgarzi — Politecnico di Torino
Andrea Bottino — DAUIN – Politecnico di Torino
Tatiana Mazali — Politecnico di Torino

Subli-beauty: Beauty and Sublime in 21st-Century New Media Art and its Connection to Mental Ecology
Ieva Gintere — Vidzeme University of Applied Sciences

Neural Data-Driven Interactive Art: Integrating fNIRS Signals with MAX-MSP for Conceptual Transformation Performance
Hyo Jee Kang  — Korea National University of Tranportation

LightHearted’ A Framework for Mapping ECG Signals to Light Parameters in Performing Arts
Hugh Alexander von Arnim — University of Oslo
Anna-Maria Christodoulou — University of Oslo
Kayla Burnim — University of Oslo
Finn Upham — University of Oslo
Tejaswinee Kelkar — University of Oslo
Alexander Refsum Jensenius — University of Oslo

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