Panel Discussion
Why does situatedness matter in exploring the dynamic relationship between art and information technology?
Focus of the Panel Session
Although originating in feminist studies, the notion of ‘situatedness’ has been widely applied in information technology research. From Lucy Suchman’s groundbreaking work on interface design through ‘situated action’ to William J. Clancey’s situated approach to human knowledge and computer representations, the idea that the human mind is ontologically and functionally intertwined with environmental, social, and cultural factors is widely accepted. However, with the notable exception of media artists like Simon Penny, the relevance of situatedness for the production and presentation of art, particularly at the intersection with information technology, is less commonly acknowledged. In this domain, the dominant modes of creation and presentation remain studio-based practice and white cube exhibition. This panel invites participants to illustrate and reflect on the rich tradition of situated approaches in information technology and to discuss their relevance for the ArtsIT community.
Panel Chair
Michel van Dartel
Centre of Applied Research for Art, Design and Technology, Avans University of Applied Sciences, Netherlands
Bio:
Michel van Dartel (b.1976) is tenured Research Professor of Situated Art, Design and Technology at the Avans Centre of Applied Research for Art, Design and Technology (CARADT). He holds an MSc in cognitive psychology and a PhD in artificial intelligence, both from Maastricht University, and was affiliated with V2_Lab for the Unstable Media between 2005 and 2024. Alongside his work at CARADT, Van Dartel also acts as an independent curator and freelance advisor to art and design academies, presentation platforms, funding and governmental bodies.
Panel Speakers
Elizabeth Churchill
Dept Chair and Professor of Human Computer Interaction,
MBZUAI – Mohamed bin Zayed University of Artificial Intelligence, UAE
Bio:
Dr. Elizabeth F. Churchill is a recognized pioneer and global leader in Human-Computer Interaction (HCI) and Social Computing.
An Association for Computing Machinery (ACM) Fellow and former Vice President of both the ACM and ACM’s Special Interest Group on Human Computer Interaction (SIGCHI), she has consistently built bridges between abstract social science theory and large-scale commercial innovation. She is renowned for translating insights from psychology, cognitive science and work practice studies into actionable design principles for consumer and designer/developer products and platforms.


Eirini (Irene) Mavrommati