EAI ArtsIT 2023 will be held as an on-site conference and, if needed,
accepted authors who are unable to attend the event in person will be given the option to present remotely.
The ArtsIT conference brings together a wide array of cross-/inter-/trans-disciplinary researchers, practitioners, artists, and academia to present and discuss the symbiosis between art (in its widest definition) and information technology applied in a variety of distinct fields. Since 2009 ArtsIT has become acknowledged as a leading scientific forum for the dissemination of cutting-edge research results in the intersection between art, science, culture, performing arts, media, and technology. The role of artistic practice using digital media is also to serve as a tool for analysis and critical reflection on how technologies influence our lives, culture, and society. ArtsIT is therefore not only a place to discuss technological progress but also a place to reflect on the impact of art and technology on sustainability, responsibility, and human dignity. Besides the main track, the event also focuses on the advances seen in diverse areas that have significantly contributed to the field in the last years, namely, Digital Musical Interfaces, virtualization and artificial intelligence with special sessions.
Campinas is a Brazilian city located in the southeast region of São Paulo State and is situated a few kilometers from the Tropic of Capricorn, which crosses São Paulo State. It is the first Brazilian city to become a metropolis without being a capital, exerting significant national influence. The city is home to several universities, including UNICAMP, the State University of Campinas, ranked among the top five universities in Latin America. In only 57 years, this university has achieved international recognition by fulfilling its mission of building and disseminating knowledge and innovation.
This year, ArtsIT is hosted by NICS, the Interdisciplinary Nucleus of Sound Studies, as part of its 40th anniversary. Formed in 1983, NICS’ primary objective is to research different manifestations of sound, in all its aspects and applications, as a source of informational, cognitive, and creative content. The nucleus was founded with a vocation for interdisciplinary research, addressing innovative themes for the time that continue to be updated, including sound pollution, analysis of sounds in Brazilian forests, phonetics of their fauna and native populations, electronic music, and ethnomusicological records.
Welcome to the EAI Community
Let the EAI Community help you build your career with collaborative research, objective evaluation, and fair recognition:
- Get more visibility for your paper and receive a fair review with Community Review,
- Earn credits regardless of your paper’s acceptance and increase your EAI Index for new membership ranks and global recognition,
- Find out if your research resonates – get real-time evaluation of your presentation on-site via EAI Compass.
We welcome contributions from the following fields:
- Artificial Intelligence & Big Data;
- Audio Art & Sonification;
- Digital Artworks Addressing the Sustainable Development Goals or other such contemporary topics;
- Digital Cultural Heritage;
- Digital Musical Interfaces;
- Games & Gamification;
- Human Computer & Human Robot Interaction;
- Interactive Art & Interactive Installations;
- Media Art;
- Metaverse, Avatars & Presence;
- Music Therapy;
- Virtual Museums and Curatorial Practices;
- Virtual Reality, Augmented Reality & Performance;
- Virtual Worlds & Practices;
- and more
All registered papers will be submitted for publishing by Springer and made available through SpringerLink Digital Library: ArtsIT Conference Proceedings.
ArtsIT proceedings are indexed in leading indexing services, such as Web of Science, Compendex, Scopus, DBLP, EU Digital Library, Google Scholar, IO-Port, MathSciNet, Inspec, and Zentralblatt MATH.
All accepted authors are eligible to submit an extended version in a fast track of:
Additional publication opportunities:
- EAI/Springer Innovations in Communications and Computing Book Series
(titles in this series are indexed in Ei Compendex, Web of Science & Scopus)
- Regular papers should be up to 12-15+ pages in length.
- Short papers should be 6-11 pages in length.
All conference papers undergo a thorough peer review process prior to the final decision and publication. This process is facilitated by experts in the Technical Program Committee during a dedicated conference period. Standard peer review is enhanced by EAI Community Review which allows EAI members to bid to review specific papers. All review assignments are ultimately decided by the responsible Technical Program Committee Members while the Technical Program Committee Chair is responsible for the final acceptance selection. You can learn more about Community Review here.